Wed, May 4th 2011, 16:28
Name Shame
Wed, May 4th 2011, 16:28
Very light update this week. The biggest change to mechanics is the addition of an incremental difficulty level. Prior to this, it was possible (and easy) to play indefinitely. Several hours were also spent toiling over the behavior and details of the "naming" system. This is probably time poorly spent, but it's already done and I like adding little touches.








