Wed, Aug 20th 2008, 12:12
Suddenly, Details
Wed, Aug 20th 2008, 12:12
I am not dead. Moreover, neither is my game. As may or may not be clear
from previous posts, I have been chewing over just what to do with it.
This has been a wholly frustrating task as nothing ever seems to be
what I want it to, which brings me to today's announcement: I am going
back to the original (albeit slightly adjusted) combat model.
The basic rundown is this: You are a corporation seeking your fortunes
across the reaches of space. You have a hangar of custom built ships
at your disposal. Using these ships (in shmup-type combat), you take
over planets belonging to other corporations. After you've taken over
a planet, you set up autonomous defenses to protect it from other
invading corporations. Controlling a planet nets you wealth and enables
you to make higher quality ships which you can then, naturally, use to
take over more planets.
And now, the state of things:
* The server is done.
* The client's non-combat components are done.
* The combat design is about 80% complete.
* The combat implementation is non-existent.
In effect, everything is waiting on the implementation of the combat
system. Once this is done, which should be sooner than later (I fully
expect to be the first 'dorfer to finish a game; yeah, I said it), we
can look forward to a glorious open beta. You're all invited!








