Wed, Aug 27th 2008, 14:49
Small Successes
Wed, Aug 27th 2008, 14:49
The combat design is taking longer than expected. This is mostly because I'm trying
to graft on a bunch of features from a previous combat model and there are more
rough edges than I'd like to admit. It is, however, coming along and I really like
where it's going.
Now, for more tangible results, let's look to the
Gruedorf Aggregator.
Notice anything different? Okay, I admit, it's pretty minor, but I did do some
tweaking to it. First, it now defaults to the scoreboard view instead of the
headlines. As near as I can tell, no one really uses the headline view anyway.
Second, if you're anything like me and ever wanted a handy way to see just how
badly you're doing, now you can! The scoreboard can be sorted by a number of
different columns. No, it's nothing spectacular, but now you can easily see
that you're in Xth place (4th at present, in my case).
Next week I hope to have the design ironed out enough to start providing details
and maybe even a mock-up or two. Until then.








