Fri, Sep 26th 2008, 16:00
A Liar is Me
Fri, Sep 26th 2008, 16:00
I am now in the process of putting together the combat
engine. There have been a few interesting quirks, but
so far everything has been going pretty smoothly. I am
starting to feel just how much play balancing this is
going to need (a ton), so that's a little discouraging,
I guess.
I know I promised details of how this all actually works,
but I've decided to put that off until at least next
week.
Here's a screen of the WIP combat as a consolation prize:









