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Wed, Jan 28th 2009, 20:02
Whoa There  

Somehow, I completely missed my gruedorf deadline. By nearly a week! This is made worse by the fact that I've actually been hard at work on my game; I just completely forgot to post.

The biggest news, probably, is two-fold. First is that a handful of people have had a chance to play and everything went surprisingly well. Second, this means that very soon we'll be up to "open-beta" status and everyone will be welcome to take a crack at it.

Most of the wait between now and beta-time hinges on finally getting the art done and added to the game. Right now it's a bit boring and hard to track what's going on most of the time because it's just empty shapes.

I'm starting to get pretty excited as we ramp up for the final push. Look forward to tasty WIP screens of the new art stuff next week.

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