Wed, Mar 4th 2009, 12:32
Annus
Wed, Mar 4th 2009, 12:32
Well, it's just a few days shy of a year since I switched gears
and started working on Spacegame. I can say it's come quite a
long way, even if it took longer to get here than I originally
wanted. I definitely could've been done by now had I not wasted
so much time fighting over what to do for the combat system or
chasing other endeavors. Interestingly, because of these detours
I was able to recruit the supremely talented
Hyptosis and am also
significantly more confident in the design, having had the
opportunity to explore some other paths.
Recent progress mostly boils down to implementing the new art
assets as I get them. Since there isn't much else to talk about,
I'll celebrate this temporal milestone by offering the one thing
I never do: screens. Full resolution ones at that (click to
see full size). Yeah, who loves you?









