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Mon, Jul 6th 2009, 14:29
State of the Game  

All of the following must completed for the next "beta" release:

Gossamer Redesign -- I personally really like this ship, but at the end of the day I have to accept that it's a concept, not a production model. Too many players are confused and frustrated by its lack of a weapon (and rightly so). A tentative solution is already in the pipeline (aka Hyptosis) for this. It will be replaced with a new design that maintains the spirit of the original, but includes lousy (but present) cannon on-board.

Bullet Art -- The bullet art for the turret and player need to be replaced with sprites that don't scream "placeholder". This is no big deal, but it needs to be done.

Sound Effects -- Up until now the entire game has been running silent. This is pretty standard for me; I know that audio feedback really cements an experience, but I like to have lots of visual indication too and find that having no sound helps me pinpoint things that need a flash or a flicker. Since this next beta round will be somewhat more public and the game is feeling fairly complete, I think it's time to get a sound-scape going. I will probably not be adding in music at this time, unless I stumble onto something that just clicks. If anyone is interested in making some fresh space-tunes for this project don't hesitate to contact me!

Once all of these are knocked out, I'll invite everyone to participate in the testing. I expect this to be in 1 to 2 weeks, mostly depending on Hyptosis' availability (no pressure!).

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