Thu, Feb 4th 2010, 00:23
Argh, Me Hearty Is Broken
Thu, Feb 4th 2010, 00:23
Oxidus fills an interesting niche. It allowed me to create a concept that I wanted to
see in motion and watch it fail to attract enough attention to justify its creation.
I think a generous helping of design-fussing would make a decent product out of it.
A rough course has been charted for doing this, but the amount of time already invested
in it makes putting more effort into it very unappealing, despite my reservations about
abandoning so much work.
So, it is with mixed emotions (but renewed energy) that I announce my intent to finish
Ye Olde Pirate Game. "Finish" is a loose term as it arguably has yet to be
started. In an effort to avoid some of the blunders of Oxidus, I'm going to try building
this from the inside out instead of outside in. Over the next few weeks (and the past few
days as well) I'll be tinkering with different approaches to combat, slapping together a
some crude prototypes. Once I've got something with a solid hook.. well, let's talk about
that when we get there.








